i liked where this was going. Two big problems i had each as big as the other.
#1 to short, that drops ratings fast.
#2 the goal of the game being "dont do something stupid" is not the goal of the game. The goal is to do something stupid, like set off a nuke, which has an even stupider result. (not that i didn't like the result, it was just technically "stupid")
I think the direction that would benefit this game is to challenge the character to actually not do anything stupid. for example, you come to a street and cross it, BAM you get hit by a car for not looking both ways. I liked you art, but i felt the art and creative reactions from the actions the character took, just really didnt tie into the concept of the game.