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Reviews for "Finite Moves"

Cripes, this is a tough game! The first 10 levels are easy, and then the difficulty goes through the roof. The puzzles are well-made. Nearly all the ones I saw after level 11 had one very obvious set of moves that would leave you one move short, and the player has to discover a not-so-obvious move somewhere within that sequence. In some cases, you have one move too many. Therefore, it's important to discover where you need to conserve and where you need to waste.

The "undo" button is very much appreciated, as this is the sort of game where dismantling your sequence can be a better way to learn that to completely reset, even if that can be useful too.

The tutorial tells you all you need know, but it might be better to make it interactive. Learn by doing.

Also, the control can be a little off. There were plenty of times I struggled to grab a tile with the mouse. Nothing too bad, though. Perhaps I was rushing.

Otherwise, you've got a mute button, home, level select, decent music, and the sound effect is satisfying. The graphics are simple as they should be, but smooth. Very polished game!

it is good.

the game is nice, but there should be a way to disable the "flashy effects". Resetting a level is distracting and takes too much time and computing resources (my computer stutters when rendering them). At the second difficult level where I had to reset many times this became so frustrating I couldn't continue playing anymore.

Dragging stuff around is nice on touch screens but not so comfortable with a standard mouse, when you have to do it too often. I would have gone for a hybrid mouse+keyboard interface, in which you select the tile to move by hovering mouse on it, and then move it with arrows.