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Reviews for "Logical Element"

So, I payed this AFTER reading other comments. And, unfortunately, I agree. The game is good; it has a good premise, and looks clean, but lacks the motivation of an actual game.
I'll append those comments by saying: if you've ever tinkered around with redstone in Minecraft, you've done this sort of thing before. And that would be good, except for the fact that you can, in fact, skip all the logic.
But, hope is not lost. A good way to make this a bit better would be to: add more complex gates, put a time limit on the stages, or have a limited number of toggles per stage. I noticed that, even when I was working the logic out, I made mistakes. But, in this fairly open game, there is no penalty for mistakes. Just toggle the offending switch, and there you go. With a limited amount of time or a limited amount of toggles, my mistakes become somewhat more dire.

My final comment is yet another criticism, but not really one that can be fixed. The source matter suffers from being highly linear, which makes it something less than an average puzzle game. Honestly, I don't know how to fix that, aside from making the circuits much more complex, or having multiple circuits end at one output. Ah, well; Food for thought.

GooDMage responds:

Thanks!
I think add "Penalty" on the second part!

Something original! Nice length, music fits well. Great difficulty curve. The sounds are perfect, and everything feels smooth. Only complaint I have is I was able to solve some levels (before 15ish) by spamming the buttons and praying. It would also be nice if you could share your levels with other players. Keep up the good work.

GooDMage responds:

Thanks!
Maybe in the next part I will add a limited number of moves.
You can share your levels through comments!

Very well designed, simple game! Would love more levels, but also a bit more of the tutorial part. After the first few levels, I didn't try to understand the schematics but simply tried to turn the power buttons on and off and it simply worked. Still beat the game in few minutes. The sandbox option is well thought but there should be a bank of items to put on the map instead of scrolling through them with the left/right buttons.

GooDMage responds:

Thanks!
Sandbox will be update in the second part!

It's fun, and it looks good, but I feel like the implementation was lacking. Like other reviewers said, you can win just by randomly clicking and brute forcing it without having to understand how everything works. I don't feel that it was presented in a way that helps understanding. Maybe do a couple of puzzles with one new element added in different ways to help promote understanding of the element and how it works before moving on. Sorry if I didn't explain it well, I'm not sure how to get what I'm thinking into words. It was fun overall though.

GooDMage responds:

Thanks!
Yes. I try to make second part more harder.

well,.... i dont understand a thing, and yet i still get to lvl20~ .....