Overview: Addictive
I usually don't go for strategy games, however I did enjoy this historical and tactical based experience. It offers great game-play, it allows the player the ability to reinforce their army through upgrading, although it did feel restricted in a sense of lack of reward. Furthermore there is a wide range of unit classes to help further the depth of strategy usage.
Artistically, it's simple but eloquent. Although the design may appear primitive, it clearly express the differences between protagonist and antagonist models. The changing environments were well designed and offered variety. Reiterating on the fact of having multiple units, alongside the changing environments, really do work mutually to convey further interest of the player.
Music choice was perfect, it really assists in setting the mood of the game. With each drum beat synonymous with anxiety and tension. It really does make the difference in game-play. I'd hope there would be an option to replay a 'base' to essentially grind. But unless continuity and forward progress without interruption was the intended game-play, then I by all means stand corrected.
This is one of few strategy games I actually enjoyed, well executed and designed. I hope you will capitalise on your predisposed skill and continue to make gems for all NewGrounders to enjoy, thank you "Thunder-Hawk"!