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Reviews for "Tutorial 001 Cave Background"

thx for sharing. kinda interesting to see and learn how different artist do their thing

5'ing, since we need more tutorials In the portal.

As a comment, I think with cave walls it's ok to be slightly brain-dead and let the brushes you are using to establish rock formations randomly.

I think the stuff you said about references and lighting is great. But I think it's worth underlining to think about where the light source is. Is the light coming from the viewer, or the subjects in your scene?

Hyptosis responds:

Yeah, all good points. The light for this project kinda has to be faked, the light in general would be from the character in the scene, or the viewer of the image, I tried to make the light come from the center of the 'room' and slightly elevated as a generic light source for all scene sprites. Making games is hard ;_;

Ty for sharing this! Awesome style btw!

finally i waiting very much time