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Reviews for "Udom Nebdon"

Play it with this in the background for music. Way more epic and creepy.

https://kpfa.org/episode/no-other-radio-network-may-27-2015/

(KPFA is a public radio service which has really awesome stuff on during the late night hours.)

This is a truly unique game. It creates an incredible gloomy atmosphere with rather minimalistic game mechanics. The moment I lured the monster to the light beam in the great hall was scary as phug and made great use of camera angles and sound. Some people criticized the walking speed, but I think it fits the main protagonist who is a mysterious entity himself.

10/10 excellent game

pLaw responds:

Wow, thanks! I Really appreciate this :)
<3

Surprisingly, I really loved the game! At first the graphics were like "....ok" and the controls seemed weird but after a minute or two I got used to the controls and got immersed into the game. Also excellent work on the atmosphere! I also recorded myself and made a video: https://youtu.be/jb-HXFyc8n0

About the horror aspect of the game, I can't really say that it scared me or something like that. It was more of a funny experience for me =)

My first few plays, I didn't realize I could use the mirror. After closing the eye that's hard to get to and discovering that it didn't open the door, I thought I was gonna have to quit having done all that work for nothing. But I finally discovered that there was another eye.

People are giving you a lot of grief about the controls, but I think you did the best you could. Allowing both WASD and arrow keys makes it better than a lot of games right off the bat. Maybe one of the options (e.g. WASD) could work like the tank controls and other could be fixed directions.

The camera angles change at the right times to give you plenty of warning about what's around you. The enemy AI has some good pathfinding. It's clear that you went through a lot of effort to make this as good and convenient as possible. I got a bit of a Diablo vibe with the dark temple and everything.

The most legitimate complaint is the speed, though. You should definitely move faster. You say this is a very short game, but the character speed pads the length a great deal.

I look forward to more of your work.

Controls are a bit clunky, but it reminds me of those old playstation games and such, graphics and everything. Nicely done!