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Reviews for "Pipa's Quest"

Graphics - nice. ^_^
On one of levels nearly I got stuck because not at once I understood that it is possible to jump from a wall.
A little lack of sounds, for example, from a jump upset.
It would be good to improve level-design.
But in general I find this game pleasant.

(sorry for my English)

jas7229 responds:

Thanks for the compliment and suggestions! ^_^

I will definitely look at improving the level designs/jumping/sound effects. Thank you so much for playing and leaving such great feedback (your English was very easy to understand! :3)

It's kind of cute, and as I'm listening to other music, I put the game on "mute", so no opinion on the music of the game. However, I think the game suffers from a few flaws.

First of all, it's quite weird to have the character that huge (relative to the game window). Maybe, IDK, unzoom a bit? :)

Then, there's the problem of the character sticking to the walls. He can even jump again from the walls.

Also, the double jump. It has become a trope in platform games, but does your game really need a double jump? In my opinion, it doesn't, and the double jump you implemented is quite tiny anyway. I don't think the game would have been really different without it.

Finally, the level design is quite weird, especially because of the floating spike blocks.

Still, a very good first game :)

jas7229 responds:

Thank you so much for leaving such thoughtful advice, I really appreciate it! :)

Floating spike blocks got thrown in because I didn't have time to make dedicated animated flying enemies like I had wanted xD I'll definitely be looking into the sticky walls issue and revising some of the level designs. If I make the character smaller I'll probably increase the double jump, so maybe those could go together.

Anyway, thanks so much again! :)