Another of those damnable 'idle' games; this one is particularly egregious because there's very little in the way of description or tutorial. It just leaves you to figure out what's going on and what to do after pointing you to buying a skeleton, and then eventually, a boss. And that's it. No text pop ups for story, no investment in even a little bit of animation. There's no incentive for a player to care about the game at all, aside from a vague and eventual notion of some form of 'victory'.
This is the dark side of indie gaming, ladies and gentlemen; the side that focuses solely on pandering to the player's wants without in any way addressing what makes a game good or fun. There's only a strictly addictive factor to the game... and frankly, if I wanted to click numbers to get bigger numbers without any kind of incentive beyond those bigger numbers? I'd get a job as a desk jockey. Big gaming is bloated and self important, all flash and no substance. This has neither flash nor substance, and it sickens me that this is acceptable, or even rated well.
As to the gameplay, the increments increase exponentially, so, as with others, it's best to just set it up and then go afk for awhile. Boring, frustrating and futile.