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Reviews for "Royal Squad"

I understand that friendly fire is more realistic, but the game is too damn small to have to deal with worrying about friendly fire. When there is a battle with lots of units, there is NO WAY to distinguish the good guys from the enemy. And it also means you either can use spells or else you will kill your allies. The game either needs to make the allies more easily distinguishable from the enemies, like with larger, vastly different color health bars, or maybe on of the upgrades could be a change to not hit allies. Especially with magic. It IS magic after all, so why can't it magically protect the allies and only target the enemies?

platonskedow responds:

It's too late already to change this part of the gameplay. But thanks for the response. If I'll make a sequel, I'll add some sort of a protective spell that could be casted to cover your men for some time. And until then... Just try not to use spells that harm your men in close combat. There are lots of other ways of killing those zombies without harming the swordsmen.

Loads fine. Fun game. I enjoyed it almost as much as Royal Warfare.

I liked the individual unit control+upgrade in Royal Warfare more than the tower-defense-y style of this one. Still gets 5/5 10/10 from me though - keep up the good work.

loading fine .Nice game

doesnt load so i couldnt play it...

platonskedow responds:

Anyone else experiences loading issues?

Awesome Game! I only played the first level as it took me so long! my only problem was the levels take so long, but it's not a bad thing if you've got some time on your hands! GJ mate!