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Reviews for "What Do We Do Now?"

It's logical and makes sense. It's too short though.

seanjames responds:

The game was made in 48 hours as an experiment. Subsequent versions (i.e. non-prototypes) will be longer for sure. Thanks for playing :)

I really liked it. The only shortcoming is/was it's so damn short.
Please further develop it to a full sized game.

seanjames responds:

Thanks for playing! The internet has spoken and more is on the way. Details at http://www.nowwhatdowedo.com

Lovely short game. Seemingly simple in its composition, but very well designed. The opening puzzle is great: it plays with traditonal gaming convention (press the "start" button) and transforms it into the minigame in itself. The name of the game provides motivation and compensates for the lack of it's story and setting, while also making kinda ironic reamark on the very essense of any gaming experience. Sound fits perfectly and also gives an a little uncanny feeling. Overall great experience!

seanjames responds:

Thanks so much for playing and for leaving feedback. I'm glad you were able to appreciate how the title set the tone for the game... I've talked with a few people about how important that was in this instance. Since you enjoyed this, perhaps you'll be interested to know that I'm working on an greatly expanded version www.nowwhatdowedo.com (which has a new title, but keeps its purpose very much in tact while still pointing back to the original) Thanks again for playing!!!

This is a short but really charming experience. Very nice, I enjoyed it a lot.

seanjames responds:

Thanks very much :) Be sure to keep an eye out for the next one (url in this game's description)

seanjames responds:

Hey, that was pretty clever and fun. Might have given me a few ideas too ;) Thanks for sharing