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Reviews for "How Far Can You Go? 3.5"

The gradient box character seems a bit lazy. There's not really any new or exciting features. Platformer's are one of the oldest game types and there are still a lot being made today so with a lack of that wow factor your game can't make it. Simply by adding a loveable character that people can get attached to in the game, adding new kinds of obstacles, or even just original artwork you could make the next great platformer.

GoombaJMR responds:

I see your point. Well, the dude was made back when I was a failure in art ha, I guess I could beef up the main character and add some animations, that may be a feature for a later update :D. Also, thanks for reviewing the game!

I've seen this concept before.
The controls for this are pretty good! It controls well with the arrows, feels smooth.
I found the hit detection off for me in early rounds, (ex round 3, avoiding the red you jump over)
I recieved a game-over after entering the door, before even moving - as well as after I had jumped and landed far enough away from the red block that there was clear space.
I would understand rage coming from mistakes that are warranted because a game is truly challenging, however having to restart because of fault mechanics I find to be cheap.

Nice music. Catchy little beat.