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Reviews for "StarGrid"

This is quite impressive considering you've been programming for only a few short weeks. That doesn't make it a good game, but it proves you have the aptitude to do so. The short quips managed to keep me playing for a while, and the challenge of making it to the next star before it disappeared was (slightly) captivating. I suggest adding some kind of fail-state when you miss too many stars, and a way to mix up the gameplay. Perhaps by making certain stars alter the way you move around the map? Like one that makes you jump a square, and another that makes you move in the manner of a knight in chess. Throw in some kind of opposing force, and maybe even some form of progression, and you've got yourself an entertaining experience! Thanks for taking your time to make games for NG, and I wish you the best of luck in future endeavors!

Metalchain2 responds:

Thank you very much for the advice and input! I'll take all of that into consideration, work on my sprites, and I'll implement those features one by one. It's good to see something that isn't flaming. I'm new to Newgrounds as well, so I'm surprised to see some strong community going. Thank you again!

~Metalchain2