The game concept is amazing and the customization is one that I can respect; but the AI of the turrets are infuriating, often many selecting the same enemy when several hundred are attacking. This causes AI turrets to lose precious seconds, re-selecting a target that's been now long dead due to its other turrets resulting their functions near useless. It is utmost one that I don't enjoy, but regardless a lovely 3.5 for your hard work and a 3 on the submission rating.
My only real issues besides the Ai of the turrets is how heavy it feels I'm forced to input design. There isn't much of a freedom to my creation: Collects back, fuel back, weapons and shields upfront. Course its brother counter part : Constellar : is one to be viewed as example, it is no doubt anything quite like it to a sense. Now pardon me as I eat my own couch over how infuriated I am watching my turrets aim aimlessly with out return fire to the real threats.
P.S.: I kept in mind of what turrets attack what, but they still persist on targeting enemy's that are already ripped apart by other turrets resulting in a massive lost of fire power.