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Reviews for "Asylum Survival Escape 3"

Funny how I don't need 8 energy to climb stairs anymore, like the past two episodes... :P

And the lunar phasing puzzle made no goddamn sense at all to me :(

But as always, pretty good game for the rate you are cranking them out at. Big WTF at the ending, though. Lol.

Disappointing. Some of the puzzles didn't make sense, unless you go over ever bit of certain rooms with the mouse you won't find some things you can click on, and it's not creepy at all. Sorry, but I've seen much better room escape games.

The last puzzle in this is right up there with t=20. WHERE is the clue other than make a pretty picture with the moon and stars?

Other than that, this part feels like you ran out of ideas and dropped the mysterious person who left the players there and you just dropped us on a beach, because sand.

With all three played through, I can tell you need these things: 1. Full planning for all games at once, with a balance of puzzles throughout, 2. an over-arching plot, carried through to the very end, 3. better player guidance through object acquisition, and 4. a beta reader to catch your grammatical errors before they get in front of a larger audience.

selfdefiant responds:

I'm not sure why no one is able to see the clue on the ceiling in the dining room. I think that's where it is. It's in plane view. :) The Grammar errors happen, most people don't make such a stink about it. They don't happen all that often. :)