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Reviews for "Purrmageddon"

This game is very good, the style is very cute and the idea is really funny. I just wish I could move around rather than just point at things until they die. Great work.

It's a fine game. I like the look and the way that you keep the action going without too much nonsense.

I would just like to comment that upgrades that are automatically given at the end of every level, when levels get progressively more difficult, don't really feel like upgrades. It's just a script, really.

I really enjoyed this game for what it was worth, but there was a little bit missing, and a few quirks I would have loved to see to make this game just that much better. Let's break things down.

Art: The art was pretty good, and it fit the theme pretty nicely. Everything was nicely animated, and the mechs looked threatening like they should. And the cat is adorable because cats are cute. :3

Gameplay: At first, the game was not too engaging simply because I felt like I wasn't really doing anything. There were guys. I shot them. Woo. However, once you started pouring on tons of enemies and added to the challenge, then it started feeling like a joy ride. I loved absolutely destroying entire fleets of tanks, zeppelins and mechs! Sooo satisfying!

Power-ups: Most of them were pretty good. The time freeze power-up was downright necessary, and a great addition. The ground bomb power-up was also very useful, especially when trying to deal with ground enemies and air enemies at the same time. The poison spray power-up was fantastic because of how easily it took care of missiles, but like Kimiko99 mentioned earlier, I would've liked it if the spray powered up as you upgraded as well because after a while, regular bullets would do the job decently enough, so the spray began lacking a purpose. The anti-missile bots were also really useful when larger waves of enemies starting popping up. The only power-up I felt disappointed with was the satellite. I would've liked if the satellite was more of an immediate thing so it could be easier to line up a good shot, but even then, it still felt like it didn't do that much damage. It could've done better with a larger blast radius or greater damage.

Upgrades: This is my largest complaint with the game. The upgrades ultimately felt a little useless. While the "more bullets" upgrade was very nice, the rest of them felt kinda useless. While you got more upgrades to damage and defense, it felt like they didn't give more damage or defense because the enemies got stronger as you did. And while there's nothing wrong with scaling up the enemies to still be a challenge, the upgrades simply come off as pointless because they don't really do more damage or give more defense when the enemies pretty much got the same kinds of upgrades. My recommendation for this is two-fold. First, if you want to make the same kinds of enemies but give the player an indication that they're stronger, give them a slightly different design. For example, if you want to tell the player that the blimps are more powerful, then make them seem larger or give them spikes or something. My second idea: allow us to buy our own upgrades. The upgrades in this game feel more like a hand-out just for the sake of raising the difficulty than an actual reward. Or maybe we don't want defense power-ups that we won't really need. Giving us the option to buy our own upgrades would make the process a lot easier and intuitive for us than being given the upgrade that you think we should have by this point.

Overall, I really enjoyed this. It was a fun distraction that does it job well. This is a concept I'd love to see return, but next time, make the upgrades feel like upgrades and try to balance out some of the power-ups so they can be more useful in the late game as well as the early game. Other than that, you did a great job! :)

thundersnail responds:

Thank you, I appreciate reviews like this. We'll learn from our mistakes, and make the next game as great as it can be. :)

Insanely fun, and addicting! It's simple, it's cute, it's deadly, it's Purrmageddon!

Cool game and really good music!