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Reviews for "Ario Old"

Dammit, I wish you could've kept the old graphics - they were fantastic.

I like how Ario moved, and it was a lot less glitchy.

Well, that's life.

ArioOld responds:

Hello squidly

It was really too bad the original game have not been approved, we were very sad about it, but as you said, "that's life."

Thanks for playing!

There's something about this game that makes me all sad, reminiscent and misty-eyed. Not too long ago my fiancé and I were talking about how video game characters don't age, and he then proceeded to say, "Peach looks hot for a 50-year-old" -- but what if, just what if, the time came for them to become frail and wheelchair-bound...

Now, I have at least played Level 1 in this game and am aiming to play this game proper, without a lagging PC. But the amount of lag is not a basis for scoring here. My thoughts are on these:

First, graphics. It looks very Super Mario World-like, with some obvious differences so as to not fall foul of intellectual property law (for instance, the UI, the way coins and power-ups appear). That's perfectly understandable. The first world select and first level, at least, look very blue -- something that strikes me as reminiscent.

Gameplay is alright, I suppose -- the controls respond fine. My only qualm with it is that when jumping, Ario looks awfully unnatural. It's too unfittingly comical -- and my perception is that he's got to have superhuman strength at his age to jump that high in a wheelchair... and is the original protagonist (from whom this is based) superhumanly strong? I doubt it...

Music... well, that's the one place where I have to gash points a lot.

The Level 1 music is a 3-second loop, with lots of high synths. It is ANNOYING and it GRATES THE EARS. >_< It strikes me as too dour for the original franchise, but too overly cheerful for this particular game. I haven't come across the other level themes yet, but this first one doesn't give me much promise.

Overall good work, but the game still has its kinks.

3.5/5.

ArioOld responds:

We are glad that you liked the main idea and we understand all the negative points that you mentioned. We had been worked for two months on this game, the graphic is other and the songs are others too. Unfortunately we had problems with the copyright and we had to do the project all over again in just one day in order to participate in the contest, as it was the last day to post it.
Those bugs do not exist in the official version. If you liked this I'm sure that you are going to enjoy the original version.

To play the original version enter in our official web site, the link is at the description
http://www.facebook.com/superarioold

About the "Super Jump": you're right, we are going to improve the idea.

Buggy, at least for me...but a great idea, good graphics.
Make it better and It'll be golden.

ArioOld responds:

Hello, this graphic is not official that we have created for the game. We had to redo it hastily, for copyright reasons. For this reason there are some bugs.
If you want to see the original game, visit our official page.
The link is in the description.

https://www.facebook.com/superarioold

Thank you!

For 12 hour's work, this is goddamn fantastic.
However, this review is toward the game as a whole. Short, with a good style to match the intended aging process. But, if there's two things that absolutely pissed me off about this game. It would be 1) the music was a short track that played over and over and over and over and god-awfully-over again. It took me all of a couple minutes to get dog-tired and nearly give up on the game completely.
2) The boss fight was despicable. I'll say the music was actually worse at this point than any other, and leave it at that. Gameplay during this segment is arguable, and that's one argument I won't step in.

Buggy, unresponsive, and slow. That's the original version... this one wouldn't even play following a glitch where I decided to check the control scheme from the main menu. Now I understand you post the controls in the description but that's really an after thought considering that this one thing made it unplayable. Now as an overall concept... not bad I guess. it is an interesting take but I've played some really great sprite based games here on Newgrounds and this just wasn't one. As far as licensing is concerned you should have been able to stick with the original version warranting you weren't trying to make any money off it.

Now I know this sounds like a lot of negativity, which to an extent it is, but I say continue on and refine this. hell, check out Super Mario Crossover. It's simple fun and effective. Just don't rip them off too.