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Reviews for "A Sad Robot Factory"

Its actually funny, Its awesome how you created diferent animations for the robot to get hurt, I also like how it leans when you change direction. I have been trying to archieve those effects on C2, you should make a post someday on how to do that.

romualdos responds:

Hazneliel, great to see a fellow game maker posting comment! Yeah, our “main animator” put a lot of work on those animations. We will make a post for sure and let you know, with that as you mentioned. Need to have first a web page of our own up :)

The box ferrying game was fun, but I could not, for the life of me, figure out what the goal of the box stacking game was

romualdos responds:

mjorkk, we have updated the game instructions so the objectives are more clear for each stage, Thank you and we encourage you to try again. Good luck!

I don't think I enjoyed this that much. I was at least able to understand how to play the game. I kept on playing, but I always lost. It's that robot at the end that always crushes me. I don't think this was anything special. That being said, it wasn't particularly bad.

It was just mediocre. That also describes the graphics. Nothing seems very detailed. I guess it was something good for this jam. Hopefully, we won't get it wrong like Back To The Future Part II for future design.

romualdos responds:

Glad you didn’t found it completely bad Ericho, it´s our first tand we put a lot of work in it, without having any previous experience in gamemaking other than a few experiments. We understand is not an easy game to play. Thanks for giving it a shot.

Doesn't load at all?!

For me, this game has non-sense difficulty. I've done my best for trying to finish one time each level. But i didn't succeed. Your game has all for being a great game : great music, funny graphics and animations. But game constraints are too much restrictive.

I will not talk about "Move" level because it's hard, but if I had more patience, I could finish this level.
Now, "Stack" level isn't winnable. You have 4 constraints : rope movement, turret shots, robot moving and box counter ! When one of these constraints disturb you, you have to reset the level ! And it's very hard when you have 5 boxes stacked to not being shot by the turret. So you reset and reset again.
In my opinion, the box counter can be dropped. Because with that, your game is unplayable.

And for finishing this review : i didn't find the "pause" button, the "go back to main menu" button and the "retry level" button. It can be good if you add them ;)

romualdos responds:

grandbrinus, you give us high hopes, we put a lot of work on this game, making absolutely all from scratch, with no previous knowledge at gamemaking other than a few little experiments!
And this is the first time anyone notices in particular the music, glad you like it as well besides the graphics and animations :)
We know it´s a very difficult game, so we’ll try to modify some things for future versions. Thanks for checking out our game!