Yeah, grabbing the ledge doesn't work, the death animation wasn't funny the first time, the graphics aren't very good and you're getting an additional -1 for not having a mute button.
Yeah, grabbing the ledge doesn't work, the death animation wasn't funny the first time, the graphics aren't very good and you're getting an additional -1 for not having a mute button.
Man, I didn't think so many people would die on the first level :(
The reason it's difficult to grab ledges at the beginning of the game was because I wanted it to start off by having you use a little skill to use your freerunning ability, instead of just mindlessly tapping space, and then as you progress further and unlock more powers, ledge-grabbing becomes easier.
Also, the death cutscene was added as a sort of easter egg. Like I said, I wasn't expecting many people to die on level 1!)