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Reviews for "The Blind Swordsman"

it hints 'always face your enemies', but where ARE my enemies??! if i dont know that i cant parry, can i? this way i cant kill anybody. what do you think about that you get a sign if you face him...

Evil-Dog responds:

the enemy is whereever the sound is, left, right center, slightly left, slightly right, etc just turn to face them when the sound is centered

Great concept. Outstanding presentation and quality for a flash game with an art style that reminds me of the newest Call of Juarez game. However, I cant even beat the first enemy!
The parry window seems too short, which wouldnt be a problem if I could see of course xD
But even when I do parry and attack right after, nothing happens. I assume I was facing the wrong direction. There really needs to be something, anything to give me a better idea of where the enemy is and if my attack hits or not.
The worst thing is that I really want to see whats ahead but even high volume headphones cant help me beat even the first guy!

Evil-Dog responds:

Each enemy has a pattern and parrying then attacking is not it for the first enemy.
Attack before he strikes

At first, I found the concept quite strange. But when I looked closer, I've never seen such a great game of that kind, in fact I've never a First-person game where you embody a blind person who fight various opponents with various behavior, nature and psychology.
Your game really deserves 5 Stars !!

its a great game ....really hard new concept too...

Good game. Interesting concept. Hard as all hell to play. This game DESPERATELY needs some kind of tutorial, or a 'beginner' or 'practice' mode to show the direction of the sound of the enemy. I couldn't bare to continue, no matter how much I tried, and that is a problem...