The game doesn't tell you what you need in order to buy an upgrade. It says c50, I have 150 cookies, I click 2, nothing happens. Tell your players what they need when they need it. That's just basic game design 101.
So we have a sub-par clone of cookie clicker, no ability to deviate from the per-ordained build order and no explanation of what that required build order actually is. The author didn't even bother to name it something original.
romdtb needs to learn a thing or two from Cosmic Clicks, Don't Move, or even Idle Farmer. There have been much better games in the genre featured here on Newgrounds in the past month, and this game isn't even as good as Cookie Clicker despite ripping off everything in it.
And finally, saying "it's for a game jam, guys" is no excuse. Stop saying it like it's some kind of justification. A game made for a game jam still needs to be fun, and a game made for a game jam still needs to be novel. This game is neither. It makes Stencyl look bad in comparison to HTML5, a free language, because that's what ACTUAL Cookie Clicker runs on.
I award you no points. And I can't imagine the judges reacting any differently.