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Reviews for "RedMan"

I just don't think this game is for me. The worst part is how you don't have much mobility. The way you throw the bombs is way off. I don't know why you're killed by some bombs and not others. Then again, maybe the D is for different kinds of bombs. After defeating an enemy, they still have a ghost or something that they left behind.

It's just too confusing. I guess it deserves points for creativity. I really have no idea what's truly going on. It's just not engaging enough to complete. It's quite unique at least. I just don't find it rewarding.

Floriaen responds:

You can't keep a bomb forever, there is a timer on the top left of the screen.
The bomb explodes with you while the end of the timer is reached.

I tried with S + arrow down instead of D but it was hard to play so I keep the D.

Thank you for your review.

[UPDATE] the timer is now showed on the top of the bomb carried by the RedMan

I really enjoyed it! The graphics were nice and the attention to detail was awesome. It just generally had a great feel to it. Some parts were really hard, but i think that was mainly to my unskillfullness. The only thing that got kind of annoying was the music. When I started playing it was cool, but the loop is just waaay too short.

Good job dude! great game!
(did u make it in c++ or gamemaker or construct?)

Floriaen responds:

Thank you!
The game is based on FlashPunk and so coded in AS3.