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Reviews for "House of Wolves"

I barely made it through the tutorial because of strange pacing and super speedy, floating camera. When I was preparing to fight the first enemy soldiers I accidentally selected most of my workers as well as my soldiers, causing me to lose a peon or two during the fight. It's clear that there was a reason for making Age of Empires, Warcraft, Starcraft, and etcetera with a top-down perspective. However, you did get me excited. Fighting new enemies was fun, and the preparation time was just the tiniest bit exhilarating, I wanted to go back and play AoE or Warcraft all over again. I do commend you for the effort, the polish is just fine if the concept was a bit rough from the start.

There's a glitch where I try go and butcher a deer but some sort of invisible wall is stopping me.
Please fix!
-Adrian

slighty complicated but looks great and prettty fun to killing time

2.5/5 and i explain:
the number of troops and upgrades was ok but it could have been richer.
the distribution of raw materials iron gold etc was weird. i found gold every 10 meters and i did 200km to find my first rock with iron. so iron was far more scarce than gold! wow thats a parallel universe (in fact iron would be the precious one then i guess..). and in the end i found 10 iron mines one after the other and i got close to having ultra much useless iron and almost nothing of the other resourses (except wood of course where full trees pop out every second). it might only have happened to me but that means there is no coded logic behind their distribution and its just random.
the enemies though i played in the medium difficulty were not challenging at all. even the "final boss" didnt seem final at all. no specific tactics for each group of enemies was required. just make a crowd and sent them like sheep in the slaughter. nothing tactical or strategic after all. in the end i was making ultra cheap armies of workers in vast numbers and rampaged against the enemies and was very well damn effective too!
the linearity of the game didnt excite me that much, if it was a more field like map i think it would be much funnier.
except for having only one "race" and quite limited amount of choices you had to play "the whole game" on a single repetitive, unchanging map.
so, all this issues and some more (that surely exist, but i cannot remember now), formed my final verdict for the game.

good game but the controls are so difficult ...