Yes ! Love it !
My feedback : Of course more interactions with teachers, the principal, other students, more of this game, basically. (the ideas I read on comments are good and I guess you have hundreds of those)
But I will give my feed back about the user interface :
- we have no interest in choosing the period (it is even weird to be able to choose the 6th period first). And the "next day" button is useless before you completed all the periods, and then, this button is the only option. So some optimization is required here.
- We have to click a lot of time : click on the period, click on the teacher, click on the action.
- So here is my idea : in the main menu, get rid of the schedule column and replace it by a "go to school" column in the same style than the three teachers column. Then, to perform an action with
a teacher, we just click on her column or her picture. To perform an action that lowers suspicion, we click on the "go to school" column. This gets rid of the action menu.
Next to the day indicator, add a period indicator. The period would increase automatically at each action you perform, and after the 6th period, a back screen that says "NEXT DAY" would last 1 second and lead you to the next day without you needing to click whatsoever.
Talking about the day indicator, the font is black on a dark grey background. Change something.
I love how the teachers icons change depending on lust and obedience. More of it would be great !