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Reviews for "Painters Guild (Alpha)"

Decent concept, but so very boring at the moment. I wouldn't even consider this an alpha, as all you do is paint/sell/train. There has to be a reason for the end user to keep playing this game, and there is not one as of yet. This is a considerable ways off from being a good game.

+Prestige, +prestige, +prestige, +prestige, sodomy. Game over.

good games ! One lesson : never buy something and take all thing to do.

Good game, though some complaints are:

1. The days go by quite quickly, compared to how fast you paint.
2. It was 'steady' while you had two, but once Vinci surpassed his master, it became near impossible to finish any of the 3+ stars project (though it might have been due to me surpassing at around 6X instead of trying to get it higher.)

Some suggestions would be:

1. Hire/recruit/apprentice more then just 1. (It's a 'guild' after all.)
2. Assistants so you can increase the wait time.

Some of you people need to realize that this is an alpha version of the game... alphas are expected to be rough, unfinished, and buggy. I can, however see the potential of this game and I voted for it on steam greenlight, before I know that it was here on newgrounds.