00:00
00:00
Newgrounds Background Image Theme

oreoopookiebutt just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Oh No... Goblins!"

A few simple things I feel would make this game even better.

1.) A block mechanic; this would force the player to think defense sometimes over constant sword-spamming.
2.) Different hit locations on enemies (and death sequences); again this would force the player to use a bit more strategy.
3.) Different stage environments; I'm in quite a few stages yet the background hasn't changed a bit except for the lower rungs on the towers are now broken (come on, you can do waaaaay more).

With the above elements added, you would have at least a 4-star game for sure.

It seems needlessly cheap to start you off with 13 health after a death, with no chance of buying health and with such little health drops. I also felt the jumping goblins were pretty cheap, one actually jumped over my head i went back he followed me in midair I changed direction again two more times and he followed me at every turn, WHILE STILL IN MIDAIR, and killed me, they also can hit you multiple times if you are unfortunate enough to dodge them while getting hit. I guess you could fix the health issue but it would just open up another issue by making the game really easy I guess.

Shimiegames responds:

Thank you very much. I've updated the game, now health boxes drop more frequently and you get a higer life bonus at level up. This should make it easier, but not too much.

health box doesn't work

Oh yes, those health packs and life bonuses that give you an extra 5 health are so incredibly helpful. NOT! This game is impossible.

Overall, the game has some promise, but it is held back by problems such as lack of health refill, and repetition.

The player only moves around and shoots, with occasional changes to weaponry via item boxes, with no real other tactics.

Then there is the problem with the health refill boxes. Most of the time, the boxes do not work, which makes the difficulty factor of the game that much higher, as one minor mistake on the part of the player, makes the game almost impossible to play without having to start all over again.

When the player upgrades a level, they get 5 additional health points, but the bad guys take at least 8 health points per hit.

Then there is an issue with the Super Knight medal. I have beaten the game twice, and selected available upgrades as they came, and the Super Knight medal is still unreachable.

The background music fits well.

Overall, if the problems were fixed, this game would be in the 4.0-4.5 range, but as it stands, 1.0 is as good as it gets.