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Reviews for "Greedy Sheriffs"

Great game ! 10/10 from me

ploska4 responds:

Thank you, MikRad.

Nice Work! this game is a pretty good game if you are in to these kind of puzzle games I hope your game gets published!

Not bad at all, and it's well put together.
It is on the easier side of things, but the simple mechanics are a welcome breath of air after playing more difficult games.
Keep up the good work!

This was a fun game, I remember playing something similar where you drew paths from different numbers, but it's definitely more interesting when the paths are drawn for characters, with a more three-dimensional view. Starts off simple, gets complicated. Good game!

-cd-

ploska4 responds:

Thanks a lot.

Great game and concept with a great presentation. The biggest complaints I have:

The method of control isn't that great... specifically, when trying to move a sheriff, the command cancels if you draw the path quickly, which makes it impossible to make quick movements, so it would be better if it were programmed to infer that paths go through a certain tile if it seemed to skip over that tile when a straight line was being drawn from the tile on one side of it to the opposite.

Another control complaint is that it appears to be impossible to give further orders to a sheriff while they are in motion, which is useful for dodging rocks since the above problem makes it difficult to command more than a few tiles of movement at a time when already trying to dodge rocks.

The puzzles all seemed fairly straight-forward, nothing was that difficult conceptually and the difficulty in later stages seemed to mainly come from dodging rocks rather than figuring out more complicated puzzles.

The one thing I had hoped would be interesting to do since the puzzles weren't too difficult would be to solve some of the puzzles in fewer "steps" than the number listed, but when I did this nothing different happened at all and the game didn't show any note of it like it didn't even register that it happened. (For example, I solved puzzle 32 in 14 steps -- I'm pretty sure it would be possible in 13 or maybe even as few as 10 steps were it not for the difficulty with the controls -- and puzzle 36 in 38 steps, and both just gave the normal three stars.)

For what this game is, though, I don't feel like any of those are major problems other than even the later puzzles not being that difficult, so altogether I will only take off one star for them.