I'm not laughing...
What this game had in potential was killed entirely by its insane difficulty; the walking speed and jumping speed is so low compared to the bullet flying speed that it's impossible to avoid bullets; there are zero clue as to where key objects are located and in between the frustration of not being able to shoot anything (and having my missile disappear into nowhere even when I get to shoot) and dying out of inevitibility and not from my own mistake, the game becomes completely frustrating and I simply gave up on it. Consider having a friend who have not played the game during it production play-test it, so that balancing mistakes like this would not happen again.