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Reviews for "Final Charge"

Enjoyable and addictive. Also hard, but not nightmare hard.
You've found a nice balance. If you plan on making a sequel,
then consider adding a story. It was sad to see that the robot
had his batteries depleted in the end, but this is not enough
of a story. Also, consider music, but I am not sure it will be
good, as this game had a very nice atmosphere. TLDR:
Gameplay - 5
Story - 3
SFX - 5
Enjoyability - 5
5/4.5

I'm so glad that I've played this game. The gameplay is great, the difficulty wasn't too hard or easy for me, and I felt as though my character moved fluidly. Though it took me more than a few days to complete it, I've enjoyed every moment that I've played it. Even when some emission beacons (EX: The boss, the one on top in 2-2) took me a while to beat, I wasn't truly frustrated. Great job with the overall design depicting a post-apocalyptic Earth.

A fun platformer. I think one thing you could have added, although I wince at the thought of how I did, was put in a death counter (or something that shows how many times you died at the end). For anyone who has troubles with the boss robot -- if you're too fast, you'll lose every time (let him catch up before the final drop).

I can be a medal whore, thats why i clicked on the game. I really think you've got a great game. How each room has its own dangers and traits, fantastic! I got fairly far but after awhile the barrage of deaths grew tiresome. If you like punishing jumps and timing, this is your game. Seriously, get a shield or borrow that jetpack, you stupid robot.

so nice i beat it twice