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Reviews for "Gravitum"

Second

You know the game looks great, it works great, the music is great but.. there i just not a main goal in this game. Its basicly just an reaction game that lets you try over and over till you finally press on the right time to clear that jump or passage. There is no structure. The game was fun to play for a while but after a while i just pretty much gave up. I give the game a 4 stars overal there wasnt really anything bad just no storyline what so ever.

Gameplay: 7/10
Graphics: 8/10
Sound: 9/10
plot: 0/10
controls :10/10 (pretty much every button makes you shift gravity)
Immersion: 7/10 (tactical high speed immersion game)
Risk and Reward: 0/10 (not sure if there are rewards in this game)
Novelty: 6/10
Harmony: 8/10
Creative and expressive play: 0/10
OVERAL: 8

Pretty entertaining. Weird bug you might wanna check, by the way: at the location depicted in the screenshot below, my game froze until I pressed another button. dl.dropboxusercontent. com/u/1547054/Screen%20Shot%202013-08-30%20at%206.51.35%20PM.png

Retromite responds:

Hey thanks a ton! It looks like you found what seems to be a single missed tile in that whole massive level. Some properties weren't set on that particular one, and so it was causing a flash error. All fixed now.

Cheers

Great art.
Music is good.
Great concept.
But it's not that special.

1 star for nice graphics;
1 star for good sound;
1 star for sfx variety;
1 star for creativity;
1 star for the hell of it.
-5 stars for bad level design.

Reason:
- It's blatently obvious you didn't test/redesign jumping sequences.
[I'm a developer, so I consider it fair to down-vote lack of work/forethought]

Retromite responds:

The level design was tested and adjusted heavily, and all can be completed as it clearly visible from the MP replays.