meh, no extra money after being destroyed leaves me stuck.
I'm done playing.
meh, no extra money after being destroyed leaves me stuck.
I'm done playing.
Been playing about 10 mins, and havent found anything to kill...
~DZ
In my opinion, this game isn't bad, it's poorly executed. Each enemy defeated should yield more than a meager $100. In many other games like this, a player would have the funds for even a small upgrade after beating stage 1, or stage 2 at the most.
I can accept that the enemy fighters can attack you from off-screen, but they should NOT by any means have homing missiles AND high-damage lasers so early as stage 4, which because of the lack of money as I have stated above, one is faced with a stage with difficulty matching a later level in a similar game of X Redhorn's caliber. I can attest to such, as it has taken me several tries to beat level 4.
But I cannot say that the game doesn't have good points to it. The graphics and sprite models are unique and great in animation and texture (except when blown-up in size as with the flagship). The music and sounds are clear, and when combined with the actual gameplay itself, can provide for a decent rush.
All-in-all, I have to give X Redhorn 1.5 stars. If you could simply get a little more cash for defeating each enemy, then it would have received at least an average 3 stars, likely more.
I'm bit frustrated at the fact that I've gone through a couple levels and I still don't have anything I can upgrade... Needs moar cash.
Would have been better with a save game feature too