00:00
00:00
Newgrounds Background Image Theme

FewThe just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "The Naked Alien"

This is a very interesting game. Very nice music, sound effects, and storyline. I also like the detail and hardly any bugs. The character is just creepy, but the game is still very good. Voice acting could use some improving, the art is perfect, and the music could be interesting with different soundtracks with different level. This game deserves 4 stars.

Charming and smooth game with great graphics, music, and animation.

Game mechanics worked very well together, and the point-to-unlock system was neat as well. The music did get old though, especially as there was a lock system and a changing color schema so I expected new music. The voicing was nicely done, though I'm personally not a fan of the disgruntled gurgle he makes. The flag-raising gets a little tedious. I noticed that it was fairly quick and as soon as the flag was raised, the level ended and there was no needless delay, but either make it more flashy and worth watching or just cut it altogether.

Having a semi-interesting but rapidly tedious flag over and over is just a design choice I'm calling into question at this point.

Regarding puzzles: I feel like a lot of puzzles were more based on a fetch element that true puzzling: that is, you get a power up, and use that to find another power up. There's a general feel that the puzzles are contrived and not scaled up appropriately. The star platform triple tower for example had some coolness factor to it. I could see switch puzzles, or luring enemies by ground pounding at appropriate times to fall with you as puzzle elements. Instead, what I got were lots of fetching, which while it isn't bad, is also not very inspiring.

The boss fight was definitely a highlight. Wish more bosses existed as well.

The controls ar solid, the worlds are well thought out, kinda has a second life with the stars, all was great except for 2 things
-.5 : at certain areas, the jumping blob things were hard to kill swiftly, even though I clearly jumped on top, I still suffered damage

-.5 the boss battle was really cool, but found it too short/easy

aside from that, I liked how it wasn't extra- difficult, but enough to entertain and escape all the work I need to get done for school.
this is a great game!
keep it up.

Really fun game, haven't finished it yet, but I have every intention of doing so, and getting all those nice pretty stars (several high 40's, but not quite hit 50 yet! arg). Only thing I'd really comment about was that there's no challenge to get past the locks, you've made it so that you only need 20 points av per level to continue past which, for me at least, is like the locks not even being there, I never have to think about them because it's easy to get a higher score than that, maybe like 30? or an increase as you go along? So that you have to potentially do well on earlier levels to help you get past the later locks?

What someone (luna95) said about having a bit of flesh to the story of the character would be good as well, help the idea of it make sense, and a bit more than just the game portion to explain what's happening.

Nice Game............but the controls are more sensitive in air than on ground which increases a little difficulty