It's functional - I'll give you that. It has a jazz background. I happen to love jazz, but in this case, it's not appropriate background ambience. There is no background story. That's a minus, because you need some kind of emotional motivation to drag someone into the game. There is no ongoing goal, there is no player progression ("power-ups", if you will), and there is no real incentive to keep playing.
In effect, I'd say that this is the lazy attempt of a single game-maker to produce a simple physics engine, with some music and mediocre artistry thrown in for flavor. You really need more peripherals to the whole thing, if you're going to be considered a serious game designer.
I'd advise you to get together with a few peers, and discuss what makes a good game, before you submit this for review.
Now... I'm not the end-all, but I consider myself a fair critic. If you have any questions, comments, or rebuttals, I'd be happy to accept them.