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Reviews for "Shotgun vs Zombies"

good game but you need to fix the medals only one has points...

I was enjoying this game right up till the grenade launcher zombies. Then the difficult jumped up by a ridiculous amount literally in one level. They do way too much damage, there is no way to get away from them since they both explode on contact and have a delayed explosion that still does damage if you are even remotely nearby, and there are too many of them on the screen at any given time. You go from full health to dead in a second. Good games know how to ramp up difficult graduall./ This is like that level in RC Pro AM for Nintendo where up until that level (32 I think) the game gets progressively harder, but still winnable. And then all of a sudden, in one level, you have to not only be absolutely perfect, but you have to make sure you have the guns when you finish the previous level becuase you must kill one car the entire time since as soon as the race starts, all three cars take off at like twice your speed and never make a mistake. Imade me throw my RC Pro Am catridge against a wall many times, and if this game was on a cartridge, I would throw it too. And that is not the mark of a fun game.

This is a well put together game, but damn, for some reason it has everything in it that gets on my tits.

Stuff spawning in front of you, so there's no tactics.

Enemies scale with upgrades, so upgrades are worse than pointless.

Over the top gung-ho characterization, to the point where the zombies are cute and cuddly compared the serial-killer looking main character.

The game designer is a character in the game! Woo!

Game text is overexcited to tell you have good the game is. "More damage means more fun!" Fuck you game, I'll tell you when you're being fun.

Eh, not that good. I mean I like the look of the graphics, the music, the gameplay...but that is where my compilents end. I mean the game is crazy hard right from the get-go: Zombies droping right in front of you when you're trying to reload, clustering up around you when you're trying to get to power up boxes, no knockback effect when you club a zombie with your weapon--if I was hit in the face with a 12 guage I know I'd be knocked back--zombies upgrading whenever you upgrade your shotgun making the upgrades pointless, and that's just the tip of the iceberg here.

I'd suggest ramping up the challenge slowly, let the player get some good upgrades on their weapon so that they have a chance against the oncoming wave, and maybe introduce a new zombie type every 5 levels or so rather then tossing in a new, upgraded zombie whenever you purchase an upgrade.

Oh, by the way...to Reniford: I take it you like the game and that's all well and good, but stroking your own ego just makes you look like a jackass and 99% of the time those that HAVE to tout about their success for all to see are just trying to save face and are the ones that suck the most...just remember that.

this game is fricken hard on a level