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Reviews for "Enola: Prelude"

Some complaints: Occasionally when I use Limit Break, after the enemies take damage, the animation usually gets plastered on the screen until the end of the stage, obstructing what I can see in the gamescreen. I also almost never get debuffs like "Armor Shatter" and "Weapon Shatter", making it hard for me to get the in-game achievements.

The graphics and music are quite appealing, and the voice acting is good. Animation is pretty smooth too (if you ignore some glitches). The game however is too short; just when I start to feel a fondness for it, I've reached the end though I hope this prelude does get a sequel.

Whilst I certainly enjoyed the game, there's a thing that bothered me quite a bit. There's this music theme in it (the battle theme), and I can't help but notice... It's also the one that plays in REMNANTS OF SKYSTONE. Now, I mean no offense (really), but I believe one should use creations made by oneself. If you're the maker of the song, I do apologise; but if not, proper credit should be given, I believe.
Now that we're past that, and as I said before, it was really enjoyable. I also would add a difficulty feature, besides the "prestige" one.
Also, on a personal note, what I liked the most was the "harvesting materials" feature for crafting. It reminded me of SUMMON NIGHT: SWORDCRAFT STORY, a game I quite enjoy and replay every so often.

you know what 3D

Great game, although difficulty options would be better . it is very easy for a seasoned RPG fanatic to fly through this game without breaking a sweat, overall good job!

Good but too easy also I never got poisoned or had my weapon get shattered. What enemy is suppose to be able to do that?