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Reviews for "Apocalipseed"

would be better if we could:

1. upgrade the mother plant
2.use the new unlocked minion-plants to complete older levels
3.use the upgrades of the little plants for their upgrades too.

The game isn't bad and has some potential. The graphics are neat.... the concept is awesome... but the game falls short in two categories... music and gameplay.
The music is pretty dull and lifeless at the best and downright annoying at the worst. The gameplay is a big issue and is the sole reason you loose two stars. It's because you can't control more than one seed at a time... For instance, when you are sending them across the stage to attack a building you have no choice but to send them single file, piecemeal fashion. Its just frustrating and results in a bunch of dead minions. If you could fix how the seeds are controlled, then we have a stellar game on our hands.

Well, concept is great, destroying cities with mutated plants is quite entertaining. Grafics are nice too, music bit repetitive but not too annoying. What needs improvement is gameplay.

Screen is really too small. In combination with fact that you need to move every unit separately becouse there is no way how to select more mutants or create groups on hotkeys it makes moving to greater distances from Mothertree annoying. Hotkeys on special abilities would be nice too. Also I don't get why is hp shown as max HP / current HP, in fact it doesn't matter but it confused me a bit.

Mothertree's attack is great, I'm just not sure if it damages police cars. And maybe there should be visible how much meat or people you have to consume to evolve it on next level and when it evolves it would be nice to add ro heal some hp and maybe faster recharge rate for it's attack. Hotkey for Mothertree's attack could prevent wasting it's energy.

Evolving and upgrading of units it's not much explained. I noticed that when you upgrade a mutant and then evolve him, he's stronger then when you evolve him without upgrading. That's ok but I don't get why I can't upgrade evolved mutant, especially when I can unlock option to directly grow evolved mutant. For example when I grow Cacthrow he has 20hp 3A 2D, when I evolve him he has 37hp 2A 1D, I know the second one cost me more meat and time but the first one have no way how to increase his stats. Also I didn't notice if there is any cap for upgrading.
Some mutants like Ironbite or Venusbite are hard to control becouse they are constantly trying to eat something and when they are eating you can't control them, they canť use abilities and sometimes dies.
Speaking of abilities, it's possible to make mutants more inteligent so they could turn around, shoot on something in their range and then continue in their original path? Becouse it's great that Ironbite can spawn 2 mutants at once but often half of them just walks away to other side of map where are no enemies. Possibility to autocast ability would be great for these mutants too.

Overall it's not bad but needs some polishing.

3, only because its glitchy. i keep having issues with my plant not eating people.

It was a very good game but the bugs in it just ruined my gaming experience. I could say that this game if it was in development for a little longer the bugs wouldn't be there but other than that it was a great game and concept.