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Reviews for "Transylvania Girls"

@mankey, the link works, but when you paste it in your browser, there would have two spaces at the link, you just gotta back space them.

Unfortunately, I can't seemed to get any girls, as they all hated me at the end because none of them are virgins (?) I've read the guide after two girls options but still failed as the last option were not shown... am I in bad luck or that the girl that is a virgin is being randomly chosen? ):

But focusing back on to the game, the graphics are awesome, as well as the game music.
The only "problem" (I wouldn't emphasis it at such great extent, because it's not entirely problematic, but it's just a little suggestion? I guess.) is that the times when you're trying to perform a specific action (for example: visiting the church, digging the grave, out drinking, etc,.), there should be a skip button present, (yes I've noticed one from time to time for dialogs, but I believe that the game play would be enhanced to a much greater degree, if a skip button was added into each situation.) so that players (especially the ones failed more than once) could finish the game much faster than it needs to be.

sdhawk responds:

Virginities are randomly generated each game, yes (with a guarantee of at least 1 virgin and a possibility of 2- the guide also lists each girl's virgin probability though you can probably guess them).

You can skip activity scene animations by clicking anywhere during them, though there's admittedly still fade in/out animation. (Perhaps it should have been made more explicit with skip text, but I guess I just figured most people start hittin' buttons when impatient. It's also consistent with how skip-text-scrolling works by clicking when it's scrolling.)

SO! Just beat this game, by a miracle, I'd say. Since I JUST SO HAPPENED to get together with Beth with 98 Boredom, so either that was the game being generous or it was programmed that way. Lemme spill my thoughts on it...

-The concept is good, simple, but I do wonder exactly what real purpose bringing Dracula to life would serve. Granted, I saw for myself the "benefit" of summoning Dracula would end up serving but I still question what he would have done if Dracula was...well, NOT what it turned out to be. (Avoiding spoilers, so hopefully you know what I meant.) Still, if there was REAL logic behind it, there'd be no game. So points for creativity at least.

-Some of the music, while not COMPLETELY original, did set the mood right. I would have liked more original music but otherwise fitting.

-Personally, my main concern lies with the graphic window that shows what's going on. For a game the size that it is, it seems to give more space to the buttons/menu then what you're using as the main interface of action. To me, it should have had an equal size. Unless having it at that size is reflective of your artistic ability, which is decent at the least. However, I still think it could have used the expansion.

-Also, I dunno if this happened with anyone else currently, but your link to the walkthrough/secret guide isn't working. You might wanna look into that.

Overall, as dating sims go, I've played better. But I did find myself enjoying this. So I'm being a bit generous with the rating. You've got potential with this. If there were to be a second version of this title or maybe even a sequel with updated/upgraded mods and mechanics, you'd really hit it home. Keep up the good work!

sdhawk responds:

You just got really lucky :D

-Ultimately the driving force of the protagonist is just that he's bored- he's rich and has explored all other options that his wealth could bring and has no real ambitions/goals/love in his life, so now he's just latching onto a legend to have something to do with himself. The actual results of the experiment almost don't matter to him. Additionally, there's a fair chance that Dracula is exerting force over his weak mind from beyond the grave though that's up to interpetation. (SPOILERS) There is some irony in his fate in that he's ultimately back where he started, just with immortality to live bored forever once the novelty wears out. Of course, it's also ambiguous enough that players can simply assume that he forms a happy relationship as well.

-Me and Giz (the artist) agree about the window size, honestly. The smaller size made the art easier to handle since he's fairly new to art in general. It was just a good enough restriction to get the game done. Hopefully we'll be more ambitious next time.

-Thanks for the heads up, I've put a note in the description about it.

I liked it, it's very challenging and fun but you have to play a few times to get what does the girls like or what to do because if you dont you die of boredom trying so much. Still I need 2 secret medals, I think it may be:
1. the brick
2. the money icon says the you can buy gifts and stuff and "maybe something else" o.O
3. the icon of one medal is with Polly looking down your thing with a orgasmic face (i saw it on the author's page :D)
But I can't figure what is it! >.<

sdhawk responds:

I went ahead and unsecreted one of those medals since it's honestly not something you'd run into through normal game play persistence (outside of chance), so it should be pretty easy to figure out how to get it now with the description. I also just added a guide to the description if you want to spoil how to activate the secret.

This game is fun and very challenging, but Emmy is a very difficult branch to acomplish. The idea of maxing out one of the stats or unlocking all secrets also seems rather daunting. Maybe, if there was a way to remove boredom to gain more time that would be great. It needn't be free either. Perhaps it costs money and gets progressively more expensive everytime you use the option. I don't know, just a suggestion.

Liked it but am having a little trouble figuring out how to reduce boredom ( or is that like the 30 day deadline ? ) and would prefer a different font since it's a little hard to read sometimes. I especially liked how you need to manipulate the girls in order to make them sacrificial virgins and the little twists in the endings.

On another note... 50 pounds for one beer??

sdhawk responds:

Boredom is effectively the deadline, yes. There's a one-time secret that can reduce it, but that's it. Font is a good point, hard to balance stylistic with readability.

Yeah...video game economies, eh? We just rolled with easy-to-calculate (plus the easily recognizable pound sign) over the oddness of having historically accurate farthings, shillings, etc. Though I guess we could have at least went with lower numbers to be less crazy in modern values.