I don't know how I feel, this is too hard and I hate lose, but at the same time I really appreciate it.
I'm hungry, i'll go make a sandwich.
I don't know how I feel, this is too hard and I hate lose, but at the same time I really appreciate it.
I'm hungry, i'll go make a sandwich.
Not bad for ur 1st game but i just dont like how u shoot and aim and the basis of this game.
Man, it's a nice concept - thoroughly explored in Atari and SNES, by the way - by classics never die.
Still, you could stick to some principles - boring soundtrack and pixellated missiles. :)
I don't know - you game is rookie, still I don't feel like blamming it or anything. Shake out and put some work into things and let's see what happens. :)
what are the medals
For a second game, it's fairly good, just lacks a bit of depth to it to make me keep playing it really.
Wouldn't mind a (speedy / reactive) arrow control for this, but that's just a minor thing really. In relation to that, maybe a visualised cannon thing, and "base" which is getting attacked by them at the bottom of the screen?
Otherwise, maybe a level format, so there's a bigger sense of accomplishment after getting rid of waves of the green things. A shop thing, whack a few bosses in, could become fairly ridiculous in addiction.