The game isn't particularly badly made, but it doesn't stand out from other games in the genre. The control scheme seemed like kind of a step backwards from the now typical one-click controls of cannon/catapult games. I understand that you wanted to emulate using a steampunk cannon with the manipulation of knobs and levers, but from a gameplay perspective it was slightly tedious. With a more fluid control scheme and a better sense of progression - i.e spending coins to improve the cannon - this game would earn at least an extra star from me.