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Reviews for "take care of the trees"

It's neat, but it's also not really a game; it's just a concept with no real progression or explanation. I get what happened within the story, but without the how or why or any real setup to it, it just doesn't matter. There needs to be more content and, ultimately, a point to a story-driven game (which is what this feels like) to really make it a success. Don't give up! It's clear you have some interesting ideas, and I'd like to see something more fleshed out and complete from you.

you know... the point of making a wierd story is to give the person who watch something crasy thas he realise after. Something big, something solide thas he just don't see the first time and now he is like : o my god this just so cool....

But this game have no point... story is boring, no real sense, and the ending is just... wierd and boring.... if you have add something like a side new very cool ending when you cut down all the tree THEN the game could have been good or at lest lead to something... but... ya... good idear, not well use. But thank for making the caracter move so fast x) this is normaly the biggest probleme whit those game

It seemed to be an introduction to what was going to be a pretty interesting RPG.. then it ended. I don't know how he can justify calling something so short a "game."

What is there really starts to pull you in, but he just should've taken it further. I was actually looking forward to playing it once I got to the second part (I don't want to spoil anything).

The game was odd and pointless, but has a humor to it.

Controls/gameplay sucked, though.

What..the...FIDDLESTICKS IS THE BROTHER ON DRUGS?