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Reviews for "take care of the trees"

a good but also weird game

I love the graphics and storyline but...

*SPOILER*SPOILER*SPOILER*SPOILER*SPOI LER*SPOILER*SPOILER*SPOILER*SPOILER*

When you talk to the guy who has the suspicious caravan, he says that he sold his entire supply of medicine to a guy who came by earlier that day. But when you play as the brother at the end of the of the game and head to town to buy an axe, the caravan is nowhere to be found. I got the impression that the brother was the one who bought all the medicine when he went to town, but you never encounter the caravan on the trip to town and thus can't buy the whole supply of medicine. So was the brother the one who actually bought all the medicine and the caravan interaction is just missing or did the brother buy the medicine before the beginning of the game?

Other than that extremely small inconsistency the game is awesome!

It was a good game. I loved the potential it has. Like many people have said it was a bit short and it would be awesome if you made a "complete" version of this game. I thought that the brother was the one who bought all the bottles of medicine but then it never happened which made me wonder what the point of that was. I also liked how you made the two brothers one insane and the other one normal. It sort of reminds me of Vash the Stampede and Knives from Trigun.

Hmm, I really liked it. It's like, from the very moment you hear the brother speak, you know there's something off about him. Damn, that VA is creepy sounding! I like the story it tells - simple, but delivered strongly. You gotta wonder about the cave though, there's already blood spatters on it, so perhaps this was an addiction that had been going on for some time now?

Short and sweet, and interesting.

A really fun game. Few probelms though. For one, the game was randomly hanging up, freezing, then playing a horrific sound. Also, if you go straight to the axe without talking to your brother it leaves a plot hole of how he got there before you did. Did like the idea though.