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Reviews for "Pico's Mission"

Lol wut :D

Intrapath responds:

in a nutshell. :3

cool when you die you change level

ps i want to piss acid with my eyes 2!

Intrapath responds:

Thanks, glad you enjoyed it!
PS- Don't we all? :D

i sorta liked it but maybe you could work on a different AI because you can play the whole game literaly without the top and bottom keys i just pressed left to right the whole thing and maybe wepon pickups because the pistol suked on the emos and after a while my hand started to hurt from constantly pushing space bar hope this helped :D

Intrapath responds:

Thanks! For the moving up and down part, that sorta has them line up in case you're afraid of being swarmed. Weapon pick-ups were discussed a lot in reviews and we even agreed to put in weapons if development gave the time, but sadly we didn't :(

not bad but u could improve on it like maybe an upgrade system other than that it was fun though got boring after a while

Intrapath responds:

Thanks for the review! We thought of doing an upgrade system, but we wanted to get the main game done first before anything like that, and we ran out of time. Lots of people said they want an upgrade system, but I'm not sure if this is something that Andy wants to commit to updating constantly; once the update with the final boss and animation glitches goes out, I think we're done.

It was okay, The art was pretty re
Some things i was hoping you could improve or fix
Some different guns
Make the Mobs spawn less fast in later levels (so its not impossible) my opinion
Make another attack(or weapon that knocks them back so you can not get horded and instantly lose
Make Pico able to avoid the mobs without them easily outrunning him
Make some buttons for the start if you want
Clearly the replay button cause i wanna try again
try to make it so the backgrounds don't directly clash with the bullet colors like on the high school level
Make the emos attacks a little slower and not kick 400 times per second it seems
Fix the werewolf level i kill like quite a few at the start but for 5/9 of it I'm just waiting for the next level with nothing spawning
The background art could use a bit of work on some levels but that really wasn't that noticeable.
Make enemy Dodgeable if they are by them self or in small groups ( Emos kick you 3 times if you run by them)
Oh and how many levels are there and are there boss fights because boss fights would be cool. But sadly I couldn't get past the super high school level.

Intrapath responds:

The update just uploaded should address a huge number of those concerns. :) tip- if you see an incoming wave you won't be able to take on all at once, start moving up and down! The wave will cluster together into one big meatbag of bullets! (and there is a boss fight, the update for that should be soon, not sure when, Andy has been busy)