i like this game a lot, but it is very glitchy. when i die, sometimes it transports me to past checkpoints.
i like this game a lot, but it is very glitchy. when i die, sometimes it transports me to past checkpoints.
This started out fun, but when I set the trap for the first monster, he didn't even touch it!
The game was awesome until I hit a glitch on the fifth chapter. The hedgehog has been nibbling on my face for a good three minutes now. Was an interesting game.
I had a lot of fun with this game and deeply enjoyed it however the respawn system is completely broken. The graphics were dark yet fairy-tale style which was interesting. The checkpoint/respawn system is the games biggest flaw (and one of its only). I often respawned at old checkpoints and in chapter 5 I started respawning over and over again in the air and kept on dyeing (it went so fast I couldn't even pause the game) so I eventually had to quit because it didn't work. Other than that, it is a fantastic yet fairly short (I was in chapter 5 after playing for 20 minutes). Also, the soundtrack was fantastic and the abilities were fun to use but I wish the game had more than one solution for its puzzles.
Overall opinion: Nelly was a short but sweet platformer with a flawed respawn system.
Great job with the game; can't wait to see more from you!!!
I'm penalizing this game a bit for the magnet puzzle. Using a new control mechanic in the last puzzle is very bad game design. Also, I'm not sure it is intended for one to get the "Builder" achievement, but I got it when I fell into the pit under the drawbridge. I had to reload the page to escape the endlessly-loopingly-death glitch that followed.