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Reviews for "Thats my dungeon!"

You should really balance it. I couldn't get past the tutorial level. Enemies have too much health. That make the game slows and harder. The units I get to use are weak. Although the game has a great concept, I find this dungeon idea pretty good. The graphics could have used a little more work too.

Good God. This looks like it could have so much promise.As previous posters have said...BALANCE IT. The amount of heroes vs the amount of creatures i could spawn and defend and the over all cost of the nests themselves was horrible I could not get past the tutorials...THE TUTORIALS! Look, you need to balance this if you hope on getting anywhere with the playability of this game.The format is nothing new and has been used again and again since Bullfrog's (Rest in peace...what a great company) Dungeon Keeper 1. Fix these balance issues and you will have a marvellous game....don't fix them and be doomed to failure.

Despite everyone else whining i actually found this game really easy, just horrifically slow. once you get spiders, get their poison max, THEN their hp/damage, then start on nest masteries. I'm up to an unnamed level after "two ways" and 4 spider nests per lane is enough for the last waves. with all the masteries your spiders generally spawn fast enough for even boss heroes to get blocked at each nest. I tried using skeletons as a starter given they can crit, but with only 2, or an upgraded 3, some of the hero waves just walk straight past.
now, onto my criticism,
1: game is far too slow, I went afk for 5 mins at wave 10, and was at wave 14 when i got back. this is just because enemies have too much health.
2: the spelling and grammar in english is absolutely awful.
3: The number of bugs started annoying me, like all the chests that appeared in the black around the edge of each map, and the occasional enemy that would run all the way to the chests when Feared.

Despite this the game was fun and simple at the start, just too slow as the game progressed.

TALK ABOUT MAJOR BALANCE ISSUES.

For starters i loved the concept of the game. It was original and fun at first. But once i realized how over powered the the enemies are and how pathetic your units are, the game ceased being any fun. It took countless attempts just to be able to beat tutorial level 3. Everything is way to expensive and stars arent easy to come by especially at first. Forcing someone to 3 star a level from the very beginning jsut so they can afford the most basic things is a little bit harsh. Games like this need to be built on. Like you have trouble passing a level but come back later once better equiped and you 3 star it.

All in all, a fun concept just horribly balanced.

Loved this game. Graphics are enjoyable, the difficulty level is just right, i much prefer hard games then easy ones. Besides, it's not that hard. I'd suggest an easy mode button for people who want it easy. My only real complaint is the "invulnerable enemy" bug. Happened with me like 3 times, basically the enemy becomes untargetable by my kreatures. If this happens with a strong enemy its either clear all paths and let him have a chest, or kill him with firestorm, which can take many many hours. That aside, this game is very good, congratulations, and thank you :)