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Reviews for "Zombies, Inc."

Has the potential to be a very good game, but so many of the mechanics are broken. I didn't lose a single zombie throughout the course of the game, which made this more of an exercise in money management than strategy.

AethosGames responds:

This may have been to to a bug in the game, that made you unable to lose. Sorry about that :(

Spent about 95% of the time just holding down the + button to add troops. Need at least a +10 button for that.

Not bad. I definitely liked it. However, it seemed a bit too simple. Maybe add in some extra upgrades or special abilities to controlling certain countries. Like the zombies piloting robots joke.

Alright nice game. Few issues.
1. A next day feature opposed to waiting for the time to pass or an option to speed it up faster.
Not impatient or anything but it's not like Pandemic where the wait is truly part of the game.
2. The random events are kinda, most of a pain. They're not bad but need a variation.
3. Stat distribution is weird. Adding variation to the zombie ranks results in lower stats - If the hidden modifier aka what makes them effective in what area (Effective ,not effective at all, etc) were visible this wouldn't be a problem. Currently, just shooting randomly into the wind. While waiting for money to pile up high enough to get more zombies.

This game needs to revamp their economic system. Srsly.