00:00
00:00
Newgrounds Background Image Theme

Peacock6k just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Gravity Duck 2"

Okay, Wobly, I have to tell you something. I like your games, I really do. But this, this is so unoriginal. I have nothing against making sequels, but if you are going to make one, make it better than the first one. This is the basically a level pack for the first Gravity Duck.
I would be lying if I told you that I haven't enjoyed the game. I did. The level design is great, controls are spot on and the graphics are nice.
But it seems to me that you haven't listen to your fans.
I've read many suggestions in the reviews for the first game about having differently themed levels, playing as a Duck with a hat after you finish the game, making music less monotonous, etc.
Non of that was implemented here.
The music is still boring, the theme of the levels is always the same (the city this time), and seriously, why haven't you put Ms. Duck as a playable character? It may seem like a minor nitpick, but at least that would give it some replay value. As it is, you beat it once and you don't have any reason whatsoever to go back to this game.
I understand the simplicity you are going for, and I am all for that, but some improvements must be made if you are making a sequel.
How about making 7 or 8 worlds, each themed differently, each one having different set of enemies, each having 10 stages, maybe some bosses at the end of each world, more characters, a world map...
This have so much potential and you are making it as simple as you can. Really?
I am sorry for being so harsh, but this is a disappointment.
I hope you will take some of my points into account when you make a new one (if there is going to be a new Gravity Duck).
Again, sorry for being harsh, but I just hate to see a mediocre game that should have been great.
Best of luck with your next game.

The game itself is fun but I had to stop because having to click the mouse after every level ruined the flow completely for me.

I'm pretty sure I played a similar game some time ago here on NG.

its was fun, you need to make the continue to be the space bar instead of the clicking the mouse, and need to make it more difficult not to difficult where its just impossible

Why in the fuck did you design this so you have to manually click on "Continue" after every stage? I've got my fingers on the keyboard the entire time, just have x or enter continue, it's such a pain in the ass to have to keep switching back and forth.

And this game feels pretty nerfed from the first one