Boring pretty much sums up my thoughts, so here's the reason why.
Concept: Make a game that tributes Castlevania.
Aesthetic: Nothing really stands out but the old school style is done well.
Story: pretty much a slightly humorous parody of real life people who find fictional characters attractive.Nothing about the story is very interesting given that it's way too short. In all honesty a story for this game was just a waste of time, the game isn't long enough for me to care about anything thats going on. Stories are for a game that will keep your attention for a lengthy period of time.
Game play: In a word, bland. You barely go through a level picking up items that don't do shit and if they do the game doesn't bother to explain. The controls feel stiff, the slide control is functional most of the time but can be unresponsive. animations are boring to look at despite probably being based on Castlevania. Which probably wouldn't be the case if the controls weren't stiff as a board.
After a quick run through in a poor excuse of a level, fighting the "Final Boss" was just a chore. She barely leaves any dodging room (particularly when she launches fireballs in the air) so your strategy LITERALLY is "get hit as little as possible" and you ARE going to get hit. The slide function is USELESS, thanks to the stiff controls there's little time for you to initiate a slide-jump combo before she teleports to avoid your....scarf of doom. When she unleashes black energy balls you only have enough time to dodge---oh wait I just found out the C button actually does something would've been very helpful to know that you had to ACQUIRE A ROPE-PRETZEL-BOOMERANG THINGY for the C button to work properly in that poor tutorial. I Thought it was a punch that wasn't programmed.
After two deaths I defeated her with my scarf/whip only and was treated with the ending of a story to an almost literally 5 minute game. Of course as stated before this isn't that kind of game. You can't just slap in a story to a half baked game and expect people to care about your characters.
Overall: Needs more work If this game sole purpose was to parody the end of Castlevania fine. But the "tutorial" sucks and is unclear it's more like making sure your keyboard works. The controls are stiff and the slide button is half-responsive, The story just feels shunned in and the game is so short and boring that I realize I just wasted 10 minutes that could be spent doing something more interesting/ productive.