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Reviews for "MegaCity"

one more thing

you should make it so if you cant get enofe points you adamaticly loze but other than that great

LoL

You do know that CP stands for Child Porn, right?

WOW

Quite a good game huh, played this 2 houts long

Huge Time Sink

And I loved every second of it.
The premise is very simple, but it's enough to keep me incredibly entertain for a long time

colepowered responds:

Glad you liked it :)

Very Good

This game is clearly well made and excels in almost every category.

The graphics of the game are nice and easy, and demonstrate the product of good art-direction; as far as I could tell, there were no clashes. They're also a pretty good choice for the mobile platforms you're releasing to.

Sound design was also well-done. Volume was always at the right level, and they all flow together nicely.

Gameplay was simple and strategic, and the tutorial does a nice job of introducing the game's concepts. Difficulty was at a nice pace throughout. Although it's not a hard work game to start, it can quickly become one if one gets far enough into the game, into the places where everything counts, so in that regard, your statement only holds true for about five minutes.

The interface was simple and easy, perfect for the planned mobile launch. Text was easy to read, and seemed large enough to be legible on an iPod.

The one real issue I found with this game is that it has no story whatsoever. There seems to be no reason for what I'm doing. I understand that it's supposed to be an arcade-like strategy game, but even arcade games have at least a minimalistic story as explanation of why the player does what he does.

All in all, very good game. The lack of story is slightly disappointing, but it doesn't take much away from the game itself.

colepowered responds:

Thanks for the review. I'm actually working on a sequel atm, so I'll deffinitely take your points on board and try to make the next game have more of a story.