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Reviews for "Thoreau"

Dude...That's deep...

What if we're all hallucinations of a crazy person? What if this whole world with all of it's trials and tribulations isn't real, at least, not for us?
Are we just hallucinations, seeing other hallucinations? A result of some
all-powerful little kid with an overactive imagination?
Is this game even really here? Or are computers and the internet a hallucination too?
Am I over-thinking this by a lot? Probably, but this really does get my head moving.
That little secret part with the bloody "GO AWAY" was a nice touch...But sadly, it was just a hallucination, just like all of you. :D

GAAAAAAAAAAAAAY

when i first played i was intrigued and was in a state of wonder. then a rock fell on me.
ok, cool gotta watch out. try other way, spike pit. figure out how to use sight, aw this game is awesome! try jumping over pit, cant. urm wtf. try triggering the boulder then backing away, dosent work. *RAGE* read comments. oh so im supposed to use a sonic boom? WHERE THE FUCK DOES IT SAY THIS????IT DOESNT EVEN HINT! so i play with this knowlegde but the game has lost its state of wonder and gets FUCKING BORING. I WASNT STANDING ON THE SPIKES.WHATSTHEFUCKFUCKITYFUCKRAGEFUC KPENISASSBARFDICKSUCKONMYBITCHAPEASSF ARTAPE

not a cool game

let me start with this, the tutorial lacks so much, that its like your walking into a minefield without knowing and well the tutorial doesn't really lack its just that you've put them on spots ahead or across traps when we need the info the most look where the part where the boulder on the ceiling near the sign that shows "the checkpoint info" then it didn't even tell me that I could destroy it with some kind sonic boom i make with the space bar, and the hearing I cant hardly get it i listen well but it almost sounds like a normal background environment sound effects, then i trip on the trap door/pit with spike without any warning
and again the big problem here was the tutorial,
and another thing if it does say use your hearing then whats the sight for?
it could have been something about using your voice, maybe like a bat's hearing senses like when you press space it makes that sonar sound effects like those bats make and bounces back to show where it is
could have been challenging that way

DESPARATELY NEEDS TO GO FASTER

There is obviously a very interesting game here. Sadly, I KEEP GETTING SMUSHED BY THE FIRST ROCK. NEEEEEDS to have a faster character.

Walden Sleeps

Given the fact that this game was made in 96 hours, it'd be rather unpatriotic to say that this is a horrible game. But with all-do respect, this game needs a great deal of development still. At first glance, it doesn't look too bad; The art style is enticing and the ambient sounds are fitting. However, the animation is painful to watch, and the "traps" are activated so quickly, that it's almost impossible to maneuver around on the first play through. Not only that, but they're quite hard to see, even when you use your Sight. You'd have to die over and over again, until you've memorized every trap you come across. Or: Keep coming back to the light, and continue to use your Sight for each step that you take, which is vexatious. I've also come across a glitch where a piece of ceiling rock(which is impossible to see.) fell right in front of me: I walked into it, and died. Honestly, it's nice to see such an ambitious attempt at a thought provoking title, but this still needs a great deal of work before it's ready to be played by anyone.

3/10