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Reviews for "Bullet Maze"

Neigh imposible

That's all I can say, this game, this game, OMG, it is so dam hard! AWSOME! MUST SEE MORE!

Crazy!

I guess it doesn't help that bullet games can be extremely difficult for me. I probably only didn't enjoy this that much because it was so hard. It is extremely fast paced and you have to constantly know what you're doing. I guess I have to give it credit for being a game that really makes me work hard. I enjoyed it, at least as long as I was able to play it. The music is good and sets up a good sense of being in a bizarre world.

This is such an interesting idea, and it was executed well. It could have been more detailed, but still definitley worth checking out. If you're able to get really far in this game, then I have the utmost repsect for you. Next time, try to put in some more detail. Of course, that's the least of my worriest in a game as complicated as this!

bullets

Felt it was pretty easy at first, but it got pretty hard towards the end.
It would be pretty nice if you could skip levels after a few tries and come back to them later, would make some parts less frustrating.

Also, I noticed that your ball doesn't quite move in the direction of your mouse if your mouse is at say, a 30 degree angle to it and quite far away. The ball moves vertically and horizontally at the same speed in this case, and reaches the mouse on one axis long before the other axis, when it shouldn't. It's hard to explain... but you gotta fix that.

Very clever!

I did not expect you--the creator of Naked With Apes--to come out with something so quickly. Although this wasn't the first flash that had Ikaruga's duality system, it's nice to see it used for something that isn't a clone of that game.

Graphics: This is easily your best-looking game to date, although I--along with countless others--have complained about your drawings. You have some pleasing color selections and a clever usage of flash gradients. On the other hand, there are times when the color choices aren't aesthetically pleasing. (Example: Level 12)
Music: You did a better job on the sound effects, and great use of Cycerin's music. It really makes you wonder why Audio Portal musicians don't review more flash submissions.
Content: As said before, nice mix between a maze game and Ikaruga/Silhouette Mirage. You have some great bullet patterns and maze layouts going on here. Plus, the addition of keys keeps things interesting, along with the difficulty. However, it can get repetitive over time, but that's to be expected.

What's Good:
-Nice graphics with equally good color choices
-Inventive
-Fun to play
-Great music selection
-Fitting sound effects

What's Bad:
-Can get repetitive over time
-Some of the color choices are hard on the eyes.
-Not the first flash to use Ikaruga's Duality system.

Overall: Here's your nine, and I think it's high time you learned proper drawing skills from now on.

Great game

Original, but I can only find one flaw. It seems to be fast paced and to test your reflexes, but I'm to fast for the ball...... I can click and change colors as fast as I want but the ball slowly lags behind. Would find it suited better to ball on the mouse.... or to make the game controlled by the arrows on the keyboard.... the illusion of the mouse and the ball trying to catch up is just frustrating and often slowing myself down for it. Kewdos