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Reviews for "Another Ragdoll"

love it!

cool

Crunch

I usually don't like the sound effects added to these types of games; however the crunching sound you hear when you throw the ragdoll against the wall is oddly satisfying. The background is too dark but other than that, I have no major criticisms.

talls responds:

I used the same sound the example provided, I just jumped the sound quality so it didn't sound like crap.

needs some fixing

I had a really good time playing this game. Really easy to pick up. I didn't grasp right away but after some time on this game it was pretty interesting and kept me interested for a good while, i like this game and like your style and direction This was what seemed like a fun game, and i like the idea and all, but there was lacking alot of stuff like "CONTROLS" there wasno describing how the game works or what the tricks are to acheiving the medals, so they didnt really seem like they worked at all, it would have been nice to have more information on how things worked and maybe some tips and ideas on how to get the medals, these are things that could generally make the game alot better for everyone. Today you have amazed me with all that you bring to the portal, Especially with this piece today, your work today is savvy with hard work and great talent, So thank you for all the hard work and effort you put forward.

~~THINGS TO IMPROVE ON~~
How can we make something better that doesnt need much, infact probably doesnt need any improvments at all, But i will take a stab at the and and try and point out a few ideas including any weak points i may have saw on the game entry. So as suggested needs some guidlines and tips of advice especially some instructions on how it works or even how to acheive higher scires and whatnot.

Obviously it's nothing to special

Obviously there has been many a games like this in the past, so I can't say it's anything special. What I can say is that you could make it better but making it more clean:
- A light colored background, like white, lol. You can barely even see the guy. Black against dark blue is not a good combo.
-Also the "damage enflicted thing would be a lighter color to. Not to mention you should change the font, or atleast change the counter to the same font so it looks better.
- Also, if you going to make such a simple game, the least you could have done is make a non-stick figure. I mean, come on, it can't be that much more effort.

Anyway, 2/5 4/10.

talls responds:

Your right, there's really nothing special about this. Hence the name "Another Ragdoll" I used a dark blue because I wanted a "dark" feeling in the game, since your bashing around a ragdoll. The damage indicator was intended to have a bloody look, and if I used the same font, the numbers would turn out to be roman numeral, and I didn't want that. I'll edit the game a bit today.